Warm Up

Mission
A mode with ammo auto-replenish and auto-respawn for beginners or junior players.
Each player stands for themself. The blaster is able to shoot even if you hold it with one hand. For deactivating an opponent, you will receive 1 point. The winner is the player who scores the maximum number of points.

Best for: Ages 5-10
Game Time: 5-15 minutes
Difficulty: 1/3

Details:
Ammo: 100
Cartridge Clips: Infinite
Damage: 25%
Health: 100 – Auto-respawn takes 5 seconds after deactivation.

Deathmatch

Mission
The battle with auto-respawn, where everyone plays for themself. You will receive 1 point not for hitting, but only for deactivating another player. The winner is the one who scores the maximum number of points. Limited ammo stimulates to replenish it by using the ammo station.

Best for: Ages 9-12
Game Time: 5-15 minutes
Difficulty: 3/3

Details:
Ammo: 30
Cartridge Clips: 7
Damage: 25%
Health: 100 – Auto-respawn takes 5 seconds after deactivation.

Arena King

Mission
A deactivated player is eliminated from the battle without the possibility of respawn. The last remaining player wins. Beware, artifacts in the arena can give you bonuses such as more health or bonus items.

Best for: Ages 9-14
Game Time: 5-15 minutes
Difficulty: 2/3

Details:
Ammo: 20
Cartridge Clips: 20
Damage: 15%
Health: 100

Exploration

Mission
Players need to deactivate available targets. There is no need to hit other players since you don’t get any benefits for that. For hitting the target you will receive 1 point. The battle is won by the one who scores the most number of points.

Best for: Ages 5-10
Game Time: 5-10 minutes
Difficulty: 1/3

Details:
Ammo: 100
Cartridge Clips: Infinite

The Virus Elimination

Mission
Deactivate the targets. Shoot and freeze other players for 5 seconds to increase your chances of winning. You don’t get any Points for hitting opponents. Unaffected targets’ lights flash with a steady light, and deactivated targets’ lights pulsate for a while and then they begin to capture hits again. You will receive 1 point for deactivating one target. The winner is the player with the most number of points.


Best for: Ages 8-12
Game Time: 5-15 minutes
Difficulty: 1/3

Details:
Ammo: 100
Cartridge Clips: Infinite

Encounter

Mission
Deactivate the targets. Shoot and freeze other players for 5 seconds to increase your chances of winning. You don’t get any Points for hitting opponents. Unaffected targets’ lights flash with a steady light, and deactivated targets’ lights pulsate for a while and then they begin to capture hits again. You will receive 1 point for deactivating one target. The winner is the player with the most number of points.


Best for: Ages 8-12
Game Time: 5-15 minutes
Difficulty: 1/3

Details:
Ammo: 100
Cartridge Clips: Infinite

Team Deathmatch

Mission
A team battle with auto-respawn. You will receive 1 point for hitting an opponent and 2 points for deactivating. The victory is awarded to the team that scores more points. There are artifacts that offer bonuses to players who find them.

Best for: Ages 8-12
Game Time: 5-15 minutes
Difficulty: 2/3

Details
Ammo: 30
Cartridge Clips: 50
Damage: 25%
Health: 100 – Auto-Respawn after 5 seconds.